![]() ![]() I have a few minor questions about your mod, if that's OK I also have no idea if this would actually work or not (I should try it myself before I offer it up as advice) but if it does it'd be a solution that would let you circumvent the sixteen meter limit and fix how it looks. I should probably post some screenies to show what I'm talking about. That'd be how I'd try to build something similar. Since the cubic-octagonal is the piece by which you'd probably attach the whole assembly to the rest of your plane, you'd probably want to sweep the wing pieces towards the cubic-octagonal. Then you'd put your main B9 wings on either side of that connector bit with dimensions close to (if not identical to) those Mk3 wings, trying to match up the edge of the wings with those of your initial wing connector bit as best you could. Start with a cubic-octagonal strut, and then attach a single B9 wing forward to act as a wing connector you'd want its length equal to the desired final span of the wing assembly and as thin width-wise as you could manage. I'm trying to think of how you'd build a wing assembly like the one you have with B9 you'd almost certainly have to design it as a sub-assembly. Those Mk3 wings do have a bit of crank going on with them but that's getting buried into your fuselage, so it shouldn't matter all that much It's pretty simple to figure out the dimensions of those wings - start in the sandbox with a Cubic Octagonal strut, note its width, add the part to be studied, record the overall length and width and subtract out width of the cubic octagonal. That's an oversight I really need to get around to correcting. In particular, I've never used the Mk3 parts for anything, so I know nothing of their overall dimensions. ![]() I'll admit to not having studied stock parts as closely as I should've.
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